Building with AI, in public
I build real things with AI. Then I show my work.
Honest breakdowns of what I build with AI — the timeline, the method, and the parts worth copying.
- 15 notes from the bench
- 11 Market Storm reports
- 9 things built
- 16 games in the arcade
- Mistakes included. Always.
- Receipts over claims
Four rooms
Pick a door.
Latest
Notes from the bench


Field Guide · October 6, 2026
Claude Code: monthly plan or pay per use? Most games only need the plan
Claude Code subscription vs API credits, in plain words. A flat monthly plan covers building your game, website or app with Claude. Paying per use only comes in if your finished app needs Claude to talk to other people.


August 28, 2026
I spent 577 credits teaching an AI to spin a can. Then I built the can.


August 23, 2026
AI research reads like the truth. Here are six checks I run before I believe it.


August 22, 2026
AI wrote every line of my game. These seven steps were mine.


August 21, 2026
I turned my résumé into an escape room — the game got good when I cut the résumé
Live, with receipts
Stuff I built
Market Storm · the standing thesis · August 31, 2026
NVIDIA made $59.7 billion last quarter. $24 billion actually arrived.
The gap is not an accounting quirk. NVIDIA now waits 60 days to be paid instead of 45, and for the first time it told investors in writing that some big buyers can take up to a year. It has also promised to cover $108.5 billion of somebody else’s rent, and set aside nothing against it. Forty-five claims went to agents told to disprove them, checked against 94 filings. Two came back wrong. The rest say the same thing: the company at the centre of the AI build has started financing its own customers.
- 40cCash NVIDIA collected per $1 of profit
- 60Days NVIDIA waits to be paid
- $1.24TRent signed, buildings not handed over
Read the thesis
Research, not advice.

mistakes included. always.
The person behind it
Hi, I'm Josh.
I build real things with AI and write up exactly how — so it's usable for people who feel behind, stuck, or underpowered.
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