Flappy Bird Primo

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A GPU-accelerated Flappy Bird clone built with PixiJS and TypeScript, featuring hand-drawn pixel-art sprites generated entirely in code. The bird navigates procedurally spawned pipe gaps with realistic gravity and flap physics. Near-miss detection triggers a cinematic slow-motion effect, rewarding precise play. Death sequences include freeze frames, screen shake, particle explosions, and a flash overlay for dramatic impact. A share button generates challenge URLs with embedded scores. The game runs at 60fps with responsive canvas scaling, nearest-neighbor rendering for crisp pixel art, and touch/keyboard input support for cross-device play.

Screenshots

Flappy Bird Primo screenshot
Flappy Bird Primo screenshot
Flappy Bird Primo screenshot

Tech Stack

ViteTypeScriptPixiJSHTML5CSS3

Why It Works

GPU-accelerated 2D rendering via PixiJS delivers smooth 60fps gameplay

Near-miss slow-motion system adds cinematic tension to precise pipe navigation

Procedural sprite generation creates all pixel-art assets without external images

Death sequence with freeze frames, screen shake, and particle explosions provides satisfying feedback

Want the how and why?

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