Everything I built
Game
Grove
liveA slow puzzle game on a honeycomb board. Put two matching tiles next to each other and they join into the next thing up. You start with a seed and work up through twelve stages to a forest and beyond, and the colours of the board change as you climb, from dark soil to late afternoon light to silver. Joining several in a row is worth more. It remembers your best score and the furthest you have reached. It plays on a phone, works with no internet, and is one file.
Screenshots
What it does
- Twelve stages to climb, each with its own colours, so the board looks different the further you get.
- Joining several tiles in a row is worth more than joining them one at a time.
- It remembers your best score and the furthest stage you have reached.
- It plays on a phone, works with no internet connection, and is a single file.
Built with
- HTML5
- SVG
- Vanilla JavaScript
- CSS3
Want the how and why?
I write up builds like this one. What I did, what went wrong, and what is worth copying.
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