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Field guide · Claude Code subscription vs API credits

Claude Code: monthly plan or pay per use? Most games only need the plan

Claude is an AI that can build games, websites and apps for you. There are two ways to pay for it: a flat monthly plan, or paying each time it’s used. Here’s which one you need, in plain words, with my real numbers.

The short version

Almost always

Claude helps you build a game, a website or an app.

A monthly plan covers it

$20 to $200 a month. The price stays the same no matter how much you build, up to the plan’s limit. Past the limit, Claude stops until it resets, unless you upgrade or pay per use for more.

Only sometimes

The finished game or app has Claude inside it, like a character that talks back to players.

You pay per use

This is called the API. You pay a small amount every time your app uses Claude.

Before you start

Words you’ll see

You don’t need to know anything about coding or AI to read this. Here are the words that come up, in plain English. Come back here any time one stops making sense.

Claude
An AI made by a company called Anthropic. You talk to it in plain English, and it can answer questions, write, and build things.
Claude Code
A version of Claude that builds software for you. You describe what you want, and it writes the code, tries it out and fixes what breaks.
Plan (subscription)
A flat monthly price for using Claude yourself: Pro is $20 a month, and Max is $100 or $200. Claude Code is included.
Usage limit
Your plan has a cap on how much you can use. The cap resets on a schedule, and there is also a weekly cap. If you hit it, you can't use Claude until it resets, unless you move to a bigger plan or pay per use for more. The price of your plan never jumps on you.
API (paying per use)
The way an app talks to Claude by itself, with no person typing. It is billed per use, like a taxi meter: every bit of reading and writing costs a little.
Token
The small pieces Claude reads and writes in. One token is about three quarters of a word, so a million tokens is about 750,000 words.
Sonnet, Opus and Haiku
Different sizes of Claude. Opus is the biggest and costs the most, Sonnet is the middle one, and Haiku is the smallest and cheapest. A number after the name, like 5.5, is the version.
Helper agents
Extra copies of Claude that work on different parts of a job at the same time, like a small team. Faster, but every copy costs.

Level 1

The question

What I noticed. People online have said that asking Claude to build a website cost them hundreds of dollars. I didn’t note exact amounts.

The question. I build games and websites with Claude Code on a monthly plan. Does building on a plan cost anything like that?

How I checked. Claude Code keeps a running count of what each session would cost if it were paid per use. I took one real build that lasted 4 days and compared that count with how much of my plan it used.

The answer at a glance
What was measured
One build, 4 days, October 2 to 6, 2026
If paid per use
$536
What I actually paid
My usual $200 a month, nothing extra
Share of that $200 it used
about $7
The full breakdown, and how each number was worked out, is in Level 3.

Level 2

Two ways to pay for the same Claude

Both ways give you the same Claude. They’re just built for different jobs.

Way 1

A monthly plan

  • $20a month for Pro
  • $100a month for Max
  • $200a month for Max with more room

Claude Code is included in every plan. You pay the same price whether you build for one hour this month or forty.

The bigger plans let you do more before you reach your usage limit. I’m on the $200 Max plan.

Feels like a phone plan with a data cap. One price each month. If you use it all up, you can’t use Claude again until the limit resets, unless you upgrade or pay per use for more.

Way 2

Paying per use (the API)

  • Sonnet 5.5, the middle-size Claude that did most of my measured build$2 to read a million tokens, $10 to write a million
  • Opus 5.5, the biggest Claude$4 to read a million tokens, $20 to write a million

This is how a finished app talks to Claude on its own, with no person typing. You’re charged for everything Claude reads and everything it writes. Bigger versions of Claude cost more.

You only need this if your finished app has Claude inside it.

Feels like a taxi meter. Every trip costs a little, and it all adds up.

A million tokens is about 750,000 words, so those prices sound tiny.

But while Claude builds, it rereads your whole project and conversation again and again to keep track of what it’s doing. That adds up fast. In my real 4 days of building, rereading was 61% of the cost.

Level 3

My 4 days of building, priced two ways

In October I spent 4 days building levels for my rhythm game with Claude Code.

Claude Code keeps a running count of what that work would have cost at pay-per-use prices. It came to $536. I didn’t pay that. I’m on the $200-a-month plan, and these 4 days didn’t add anything to my bill.

Below, the $536 price is split into the four things Claude was doing. As you scroll, the left meter adds up the pay-per-use price. The right meter shows what I actually paid.

Price if I had paid per useIf paid per use$0A price comparison. I never paid this.
What I actually paidActually paid$200 a monthPlan used so far: 0% of one week's limitMy flat monthly plan. No extra charge for these days.

  1. Rereading the whole conversation

    Claude doesn't remember the way you do. Before every step, it reads the whole conversation again from the start so it doesn't lose track.

    Mine grew to about 440,000 tokens, about four novels long, and Claude reread it thousands of times. Each reread is cheap, but thousands of them made this the biggest part of the bill.

    about $327 if paid per useNo extra charge on my plan

  2. Saving new work so it can be reread cheaply

    The conversation is kept ready so rereading it costs less. Every time something new was added, like a message from me or a file Claude opened, adding it cost a little more than rereading it.

    about $91 if paid per useNo extra charge on my plan

  3. Thinking before acting

    Before Claude writes anything, it thinks the problem through, like working out a math problem on scrap paper. You never see this thinking, but it is paid for. About two thirds of everything Claude produced was thinking.

    about $78 if paid per useNo extra charge on my plan

  4. Writing the code and the replies

    This is the part you actually see: the code that makes the game work, and the messages Claude wrote back to me. It was the smallest part of the bill.

    about $40 if paid per useNo extra charge on my plan

That’s the full $536 pay-per-use price. Only about $40 of it was Claude writing the code. Here’s the price check it came from.

How 15% of my plan equals about $7

  1. My plan costs$200 a month
  2. A month is about 4.3 weeks, so one week costs$200 ÷ 4.3 ≈ $46
  3. These 4 days used of one week’s limit15%
  4. So these 4 days used15% × $46 ≈ $7

The 15% comes from the usage meter in my Claude settings. It’s approximate, because it also counts other work I did that week. The percentages on the meter above split that 15% by each cost’s share of the $536 price.

Price checkOct 2 to Oct 6, 2026

4 days of building levels for my rhythm game. For part of it, 10 helper agents (extra copies of Claude) worked at the same time. At the end, Claude reviewed my website.

Sonnet 5.5middle-size Claude
$408.67
Opus 5.5biggest Claude
$126.98
Haikusmallest Claude
$0.29
Price if I had paid per use
$535.94
What I actually paid
$200 a month
Extra charge for these 4 days
None
Share of my $200 these days used
about $7

The $7 share is worked out in the box above.

A $536 price, covered by about $7 of my plan.

Paying per use would have cost about 75 times more. What it means: a $200 monthly plan covered work that would have cost $536 if paid per use.

To be clear: I never paid $536. I paid my usual $200 for the month, and nothing extra. The $7 is the part of that $200 these 4 days used up.

The catch: plans have usage limits. If you hit the weekly limit, you can’t use Claude again until it resets, unless you upgrade or pay per use for more. More on that at the end.

Level 4

Other people’s bills

Other people have shared what building with AI cost them. Sometimes it was hundreds of dollars, sometimes thousands.

They put their real numbers in public, and that’s how the rest of us learn. Here are five numbers people have shared, and what each one shows.

  • Average costAnthropic, the company that makes Claude

    $13 a day

    Anthropic says that for companies paying per use, one programmer using Claude Code costs about $13 for each day they use it, or $150 to $250 a month. Nine out of ten stay under $30 a day.

    What it showsAnthropic says the big bills usually come from conversations that kept growing and were never restarted, or from always using the biggest, most expensive version of Claude.

    Source: Claude Code help pages: Manage costs effectively
  • If paid per useA programmer who writes online as ksred

    $15,000+

    They used a free tracking tool to add up eight months of their Claude Code use. Paid per use, it would have cost over $15,000. They were on a monthly plan instead and paid about $800 in total.

    What it showsMore than 90% of their usage was Claude rereading earlier work. That is the same pattern as my own measurement.

    Source: ksred.com: Claude Code Pricing Guide
  • If paid per useOne person on the $200 plan

    Tens of thousands of dollars

    In July 2025, Anthropic said one person on the $200 plan had used tens of thousands of dollars worth of Claude, mostly by leaving it running day and night.

    What it showsThis is part of why plans now have weekly limits. A flat price works because most of us don't run Claude around the clock.

    Source: Anthropic on X (formerly Twitter), July 28, 2025
  • Real billSomeone on the $200 plan

    $1,800 in 2 days

    They had set up small programs to run Claude automatically, over and over. An old API key (a kind of password that tells Anthropic to bill you per use) was still saved on their computer, so the charges went to a pay-per-use account instead of their plan.

    What it showsCheck which account is paying. In Claude Code you can type /status and press Enter to see it.

    Source: GitHub (a site where people report software problems), March 2026
  • Expected billJason Lemkin, founder of the business community SaaStr

    $8,000 a month

    Lemkin wrote that they expected to spend about $8,000 in one month building an app with Replit, a different AI building tool that charges per use.

    What it showsLemkin felt it was still far cheaper than hiring a team to build the same app. Paying per use can be worth it when the work is worth it.

    Source: SaaStr: Why I'll Likely Spend $8,000 on Replit This Month Alone

Same causes, different bill

Most of these stories, and my measurement, have the same causes. Most of the cost is Claude rereading a long conversation. The rest comes from helper agents, from leaving Claude running, and from using the biggest version of Claude.

The difference is who pays for it. When you pay per use, every reread is a charge. On a monthly plan, it comes out of a weekly allowance you’ve already paid for. Work priced at $536 per use took about $7 of my $200 plan.

Paying per use is the right choice for plenty of people, like companies and anyone who needs more than a plan allows. Nobody here did anything wrong. Sharing their numbers is what makes a comparison like this possible.

What these cases suggest

  • Start a new conversation for each job. The longer a conversation gets, the more Claude has to reread every step.
  • Use helper agents only when they really help. My one day with 10 of them cost about $400 of the $536 per-use price.
  • Don’t leave Claude working when you’re not watching. Running it around the clock is what weekly limits are for.
  • Check which account is paying. In Claude Code, type /status and press Enter. It shows whether you’re on your plan.

Level 5

Do you ever need to pay per use?

For most of what I build, no. Here is the rule:

If Claude is helping you make the thing, your monthly plan covers it.

If the finished thing needs Claude inside it, talking to other people, you pay per use.

Most games don’t need Claude once they’re finished. Use the two buttons below to see the difference.

  1. Youat your keyboard
  2. Claude Codepaid by your monthly plan
  3. Your gamebuilt, tested and put online
  4. Playersplay it. Claude is not involved.

Who pays: your monthly plan, one flat price

This is most games. Claude helped you make it, and your plan paid for that. Once it's out, players are only playing a game. Nothing they do calls Claude.

Works on its own

Your plan pays to build it. Nothing to pay per use.

  • Most games: jumping games, puzzles, rhythm games
  • A game full of story, as long as the lines were written while you built it
  • A website about you or your business
  • A menu, a booking page, a habit tracker or a to-do list

Has Claude inside

These are paid per use.

  • A character who makes up new things to say, based on what the player types
  • A helper you can chat with inside an app or website
  • An app that writes something new for each person, like a custom study guide
  • A storyteller that invents new quests while you play

Almost every game I’ve built is in the “Works on its own” list.

If you do put Claude inside

A monthly plan is for one person, you, using Claude yourself. It isn’t meant to power an app that thousands of other people use.

So when your app asks Claude something for someone else, you pay per use. It can be a great feature. Just choose it on purpose, because it’s the one part of a project that costs more as more people use it.

Anthropic’s rules say the same thing. In their words, developers may not route requests through Free, Pro, or Max plan credentials on behalf of their users.

In plain words: don’t let other people use Claude through your personal plan, including the free version. Building something you sell, or a website for a client, on your plan is fine.

I read Anthropic’s rules in October 2026. This isn’t legal advice.

Level 6

Your turn: sort these

Here are eight situations. For each one, pick who pays: your monthly plan, or paying per use (the API). You’ll see a score at the end, but it’s only for you. We’re learning this together.

Card 1 of 8

Claude writes your game

See all eight answers in one list
What’s happeningWho pays
Claude writes your gameYour plan
Claude fixes a bug in your gameYour plan
Claude builds your websiteYour plan
Claude builds an app you plan to sellYour plan
Claude helps you update and tidy your projectYour plan
Your finished app asks Claude a question by itself, with nobody typingPay per use
Players chat with a character in your game, and Claude writes its replies livePay per use
Claude writes all the dialogue for your game's characters while you buildYour plan

Level 7

Your month, with my numbers

Now try my real numbers on a month of your own. Move the two sliders to pick how many days you’d build. Together they go up to 30 days, one month.

The calculator shows what that month would cost if you paid per use, next to the three monthly plan prices. It’s a feel for the size of things, not a price quote.

$940is what that month of building would cost if you paid per use, based on my real numbers.

  • Paid per use$940
  • Pro plan$20 a month
  • Max plan$100 a month
  • Max plan, more room$200 a month

Spread over the month, that's about $217 of building a week. On my $200 Max plan, that's about 6% of the weekly limit.

How I got these numbers

All of them come from my one price check in Level 3, which covered 4 days and $536.

  • A big day costs about $400. On October 3, 10 helper agents built levels at the same time. That one day came to about $400 if paid per use.
  • A normal day costs about $45. The other 3 days shared the rest: $536 minus $400 is $136, and $136 split over 3 days is about $45 a day.
  • My plan’s weekly limit is worth about $3,573. Those 4 days used about 15% of my weekly limit. If 15% is $536, then 100% is about $3,573. Because the 15% also counts my other work that week, the real weekly limit is probably a little higher.

These are one person’s numbers from one project. A small game will cost less. A long project with lots of helpers will cost more.

What this shows, and its limits

What this experiment shows

  • Building with Claude Code on a $200 monthly plan used about $7 of the plan, for work that would have cost $536 if paid per use.
  • Most of the per-use cost came from Claude rereading the conversation. Only about $40 was Claude writing code.
  • Paying per use is only needed when the finished game or app uses Claude for other people.
  • For building on your own, what you can get done each month on a plan matters more than the price of a single token.

Limits of this experiment

  • It measures one person, one project and 4 days.
  • The 15% plan reading is approximate, because the usage meter also counted my other work that week.
  • Your costs depend on how big your project is and how many helper agents you run.
  • Prices are the ones Anthropic listed on October 6, 2026. I’ll update this page when they change.

Good to know before you start

  • Plans have limits

    Your plan’s usage resets on a schedule, including a weekly limit. If you hit the limit, you can’t use Claude until it resets, unless you move to a bigger plan or pay per use for more. The price of your plan never jumps on you.

  • Going past the limit is your choice

    Some plans let you turn on extra usage, which charges per use once you pass your limit. It’s a setting you choose, so it won’t surprise you.

  • A plan is for you

    Your monthly plan is for you, building. If customers need Claude inside your app, that part is paid per use.

  • Check which account is paying

    In Claude Code, type /status and press Enter. It shows whether you’re using your plan or paying per use.

Keep learning

Learn to build websites, apps and games, together

I write up what I learn while building with Claude, in plain words like this page. No hype. Just learning together.

Learn with me

I’ll update this page if Anthropic changes its plans or prices, or if I run a new measurement.

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